This activity requires 10 minutes duration, where players run around the hall in any direction, when the teacher shouts “Statues”, the players have to stop as soon as possible. The players have to be stationary for 5 seconds and then the teacher shouts ‘warm up’ and the players start running around the hall again.
Find this information more in Teachers’ Manual-Lesson 6: Revision Games. Get the Manual, here.
May – Forehand Basic Grip With Balloon
The V-grip is used to play strokes where the shuttle is level with the player, on both the forehand and backhand sides. The thumb and first finger of the hand creates a "V" shape on the racket handle. Lesson 1: Basic Grips[vc_btn title="More Shuttle Time videos" color="danger" i_icon_fontawesome=
April – Midcourt Game With Body Hits
In this activity, pupils practice midcourt drives (backhand to forehand) from tramlines and tramlines (5-6 metres). Start with backhand serve. The challenge is to hit the opponent’s body below head height to score a point. The objective is to increase racket speed by playing fast flat rallies arou
March – Backhand Lift
Before starting, make sure group is well spaced out. Use the whole available space. Start practising the backhand lift-every pupil has a racket and shuttle as high as possible in the air using the backhand only. Progress by working in pairs-feeder slowly throws the shuttles and their partner hits a
February – Chasse Game
In this activity, pupils work in pairs facing each other. One pupil holds bean bag (or shuttle) and is the “leader”. The other one is the “chaser” and must follow. The “leader” throws the bean bag and the “chaser” tries to catch and return it.. Lesson 5: Revision Game[vc_btn title
January – Balloon Tap
In this activity, every second pupil is given a balloon. They must run in pairs “tapping” the balloon with their hands to avoid the balloon touching the floor. By the end of this activity the pupils will be able to demonstrate a relaxed reach when striking the shuttle (or soft ball/balloon).
December – How Many Shots Per Minute?
The objective of this, is to hit the maximum number of shots in the time allowed. If they make a mistake, the score goes back to zero. Lesson 12: Midcourt Development[vc_btn title="More Shuttle Time videos" color="danger" i_icon_fontawesome="fas fa-play-circle" add_icon="true" link="url:https%3A%